Glen Victor
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Bay Shore, USA

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January 2006

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Tyana: property of the (s)
Maya, mental ray, Photoshop, ZBrush
November 2009


   
Hello everyone !!
Here's my latest character that I've been working on. The mesh was modeled in Maya, sculpted in Zbrush, and I painted the textures in zbrush. The texture seams were fixed in photoshop and rendered in Maya mental ray.
This Image has 3 comments on CGTalk >

 
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